Now, Throughout BitSummit 2018 in Japan, Inti Creates unveiled Bloodstained: Curse of the Moon. It is an 8-bit spinoff title of this prominent KickStarter game Bloodstained: Ritual of the Night, and is publishing on PC, PS4, PS Vita, 3DS, Switch, and Xbox One later this month.
This 8-bit title is reminiscent of the first Castlevania games, and stems from a stretch goal achieved during Bloodstained: Ritual of the Night’s 2015 KickStarter effort. Bloodstained: Curse of the Moon follows Zangetsu, who’s on a quest to defeat a powerful demon housed within a treacherous castle.
Though the game does play like the earlier titles in the Castlevania series, Bloodstained: all of the Moon sets itself apart with the intriguing ally program. Every time a player beats a boss, they will run into another personality which can be sure to connect Zangetsu on his trip. These figures include the whip-wielding Miriam, the alchemist Alfred, also Gebel, who will transform into a bat.
Each ally has different strikes and most importantly, health bars, so players are more likely to survive a stage when they have more allies in their side. There are also ally specific shortcuts and items that only certain characters have access to, with the “easiest” route to get typically being the hardest to navigate through.
The ending of Bloodstained: Curse of the Moon is also determined by players’ choices when recruiting allies, which gives the game a huge amount of replayability. The game also includes Casual and Veteran issues. While the Veteran problem is a lot harder and knocks players back each time they get hit by an attack, Casual difficulty is simpler, doesn’t attribute knockback, and gives players infinite lives.
You may check out some screenshots and crucial art below alongside the official trailer to the game, that comprises Koji Igarashi himself. In other Inti Creates information, Nintendo Switch exclusive Gunvolt Chronicles: Luminous Avenger iX was also announced.