As you can see in the table below, all the characters show a growing trend year-on-year and are all positive.
The publisher gives a thorough explanation of its outcomes, mentioning that the Japanese house console market climbed both concerning hardware and software. PS4 and Nintendo Switch enlarged their sales and placed themselves.
Speaking of the market, digital sales of console games as well as games are enlarging, and further growth is expected in the future.
With this assumption, Koei Tecmo is currently focusing on growing and creating IP.
In addition, we get a comprehensive outlook for the present financial year. With the home console market being revitalized, PS4, Nintendo Switch, and digital earnings are predicted to rise, while a growth for mobile games can also be predicted in China.
In this business environment, with its “ World ’ s number one amusement content supplier ” vision, focusing on client satisfaction and “ quality the publisher intends to attain further growth and sustainability. ”
In the Entertainment Software business, Koei Tecmo hopes to launch titles from mainstay series on the market and work in cooperation between its Japanese and branches on packed games and cellular titles. They also cite that they will strive to enlarge IP licensing prices.