Yacht Club Games declared a revenue milestone for Shovel Knight in addition to provides details on how the game offered across several platforms.
First off the developer welcomes fans just how 18 months after the original launch of Shovel Knight, the retro-style platforms surpasses a million copies sold. Currently, 26 months following the launch of the game and its several DLC figuresthat the game has surpassed 2 million copies sold.
Just to highlight everything which happened across those 26 weeks, the developer details everything that the studio has published for the Shovel Knight IP:
We published the Shovel Knight amiibo, our newest campaign Specter of Torment, established on Switch, attracted Battletoads to PC, made co-op playable on most platforms, created an art publication, wrote 4 Shovel Knight books, printed Gunvolt, Body-swapped Shovel Knight’s effort, published Vita physical, localized the game into Japanese, Brazilian Portuguese, and Russian.
Additionally, after the game received numerous releases, the programmer had altered the title to Shovel Knight: Treasure Trove, increased the price, also provided two different stand alone releases.
So to give a better insight on the exact earnings of this game across the various platforms, we get to see a fancy pie graph with all the relative information at March 1, 2018:
An important note is to find that because the release of the Nintendo Switch variant, Shovel Knight has marketed 370k units onto the platform, with Windows being the maximum advertising platform. The developer adds that the Nintendo Switch variant sold quicker than any other stage.
Additionally, here’s separate pie chart demonstrating how the game offered across all regions:
To celebrate the milestone, Yacht Club Games is promoting Shovel Knight: Treasure Trove at 20 percent off for weekly across Switch, Wii U, 3DS, PS4, PS3, Vita, Xbox One, Steam, GOG, plus Humble Store. Including the last effort, Shovel Knight: King of Cards, as a free update when it’s available.