Valve has notoriously shifted away from developing applications over the previous few decades since they have instead focused on producing hardware and catering to the infrastructure of their Steam service. Going forward though, it looks like the business is about to concentrate again on earning more games.
Newell told those in attendance the following:
“Artifact is the very first of several games that are going to be coming from us. So’s sort of fantastic news. Hooray! Valve’will start sending games. ”
Newell continued to expand this by stating that he wouldn’t disclose any further details at the moment, but that Valve has a renewed interest in creating both software and hardware in tandem together. He proceeded to mention Nintendo specifically and how Valve has always been a bit envious of them for being able to juggle both software and hardware creating undesired.
“Weve been a bit jealous of companies like Nintendo. If Miyamoto is sitting and thinking about another version of Zelda or Mario, he’s believing what is the controller going to look like, what type of images and other capacities. He can present new abilities like motion input because he controls both of these things. And he will make the hardware seem like possible because he’s designing the software at exactly the exact same time which’s actually likely to take advantage of it. So that’s something we all’ve been envious of, and that’s something which you’ll see us benefiting from afterward. ”
When many enthusiasts have pined for Valve to come back to the days of creating popular names such as Half-Life, Team Fortress, and Left 4 Dead, it seems like the past few years are experimental for its studio and have provided them with some valuable learning experiences when it comes to creating hardware. If Valve could shoot these learnings and use them when working on new games, we could observe the company enter a new era where they return to what makes them such a popular developer in the first area when continuing to innovate in the hardware space.